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January 13, 2010
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Seaside Castle by Blvd--Nights Seaside Castle by Blvd--Nights
It's finally done! Added all of the foliage, waterfalls, the flags for the tower and did a final pass on lighting as well. Everything in the scene is a 100% custom made. Rendered inside of UDK the final scene, minus the UDK terrain, has a total tri count of 129,578, and an instanced tri count of 37,256.

See more screenshots at my blog: [link]
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:iconpoopgoblyn:
Poopgoblyn Featured By Owner Mar 16, 2011
Excellent shot.
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:iconthursdae:
Thursdae Featured By Owner Jan 19, 2010  Hobbyist Photographer
Came out beautifully <3

Just needs some AA on it.
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:iconkarimrehimi:
KarimRehimi Featured By Owner Jan 17, 2010
hey my man ! Love this scene ! the foreground good use some more details..i dont know...maybe some dead fish, or broken wood or maybe some plants...

grretings
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:iconblvd--nights:
Blvd--Nights Featured By Owner Jan 17, 2010
Yeah I definitely agree the foreground pieces could use some more. I added some different materials and textures to blend into the sand, but unfortunately they arent too noticeable with the angle that I have it at. But thank you for the suggestions!
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:iconhjeannine:
HJeannine Featured By Owner Jan 14, 2010
Well I have to say the colors are great. Very nice composition too. All I would suggest is to take the final composition into Photoshop to help blend the edges a little more.
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:iconblvd--nights:
Blvd--Nights Featured By Owner Jan 14, 2010
haha I used to do that. But one thing that a lot of professionals like to see is straight from in game screenshots. No doctrine.
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:iconhjeannine:
HJeannine Featured By Owner Jan 15, 2010
Oh well that's nice to know :)
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:iconkangaree:
Kangaree Featured By Owner Jan 13, 2010
yaaaay!
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